Love and anger?
The poetic justice of Paizo leading the charge away from 4.0 is the fact that Wizards Of The Coast sort of screwed Paizo earlier this year in the buildup to 4.0: Paizo had the publishing licenses for Dungeon and the venerable Dragon magazines. Those magazines no longer exist--it doesn't appear they were part of the Wizards plan to shift D&D to the internet.
Speaking of which, I think Mr. Mona's assessment of Hasbro/Wizards' motivations and goals are the most sober and accurate assessment I've seen. I think it's fairly obvious that Hasbro and Wizards are trying to appeal to MMORPGers and create a revenue flow by selling continuous low-level "upgrades" to gamers. He does a very good job of summing up what they're doing, why it makes sense for them, and why it's maybe not in the interests of other companies (and of old-school gamers, for that matter).
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